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| Haiwana, Shinku. [LN, Sōki.] | |
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CaptainSexySparkles The Legendary Nine
Posts : 21 Join date : 2009-08-22
| Subject: Haiwana, Shinku. [LN, Sōki.] Sat Aug 22, 2009 2:54 pm | |
| NAME: Haiwana, Shinku AGE: 24 GENDER: Male SEXUALITY: Straight GENERAL APPEARANCE: VILLAGE: Hidden Grass RANK: Legendary Nine ELEMENTS: Earth/Water SPECIALTIES: Ninjutsu/Taijutsu SPECIAL CHARACTERISTICS: Shinku's chakra points do not appear in the typical manner as a single point, but instead has a point with five petal shaped points extending from it. In addition, a closed flower grows out of his left palm and an open one in his right plam, both with light blue petals and a single eye in their center. Shinku uses a refined version of Earth element, using only its natural properties, enabling him to manipulate plant life and other natural non-sentient materials. Shinku, though unknown to himself, was born from the Senju clan but due to his own chakra abilities lack the ability to control wood, instead substituting a control of plants through his differing use of chakra. LIKES: Flora, Fauna, Nature, Vengence, Chewing on things DISLIKES: Ninja, Fire, Wastefulness, Organized society, Non-carnivorous plants WEAKNESSES: Fire, Metal Weaponry, Explosives, Lethal Damage, Internal Bleeding STRENGTHS: Speed, Precision, Accuracy, Power, Vendetta FEARS: Fire, Highly Destructive Ninjutsu, Bears PERSONALITY: Shinku is a feral ninja, raised in the natural world by his own instincts. He views chakra as a natural flow, and those who force it to function for destructive purposes are ignorant fools. He is highly opinioted and will not consider any conflicting opinions, simply regarding them as inferior minded destructive creatures who need to be destroyed. Shinku acts hostilely against all ninja, especially those that harm the environment, and will often watch them for hours before striking them down as they sleep. FAMILY: None known JUTSU:Basic Jutsu:- Spoiler:
Name: Nawanuke no Jutsu - Escaping Skill Rank: E Type: Ninjutsu Element: N/A Description: Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from rope or wire binds.
Name: Shunshin no Jutsu Rank: E-S Type: Ninjutsu Element: N/A Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.
Name: Bunshin no Jutsu - Clone Technique Rank: E Type: Ninjutsu Element: N/A Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Name: Kawarimi no Jutsu - Replacement Technique Rank: E Type: Ninjutsu Element: N/A Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
Name: Henge no Jutsu - Transformation Technique Rank: E Type: Ninjutsu Element: N/A Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Name: Kakuremino no Jutsu - Cloak of Invisibility Technique Rank: E Type: Ninjutsu Element: N/A Description: Kakuremino no Jutsu is a very basic Ninjutsu technique. The ninja uses a camouflage cloth to cloak themselves in the background.
Name: Bikou Ninjutsu - Shadowing Stealth Technique Rank: E Type: Ninjutsu Element: N/A Description: Bikou Ninjutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu to turn oneself invisible. The skill and length in which one can stay hidden varies by rank and ability.
Name: Explosion Tag: Activate Rank: E Type: Ninjutsu Element: N/A Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.
Name: Laughter of Loki Rank: E Type: Ninjutsu Element: None Description: The user causes their voice to rebound off every available surface in an enclosed area, making it difficult to locate the location of the voice. This jutsu does not function in an area that is open. This jutsu also does not function in an area that cannot rebound enough sound, such as a room made of paper.
Name: Kai - Release Rank: D Type: Ninjutsu Element: N/A Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Name: Shunshin no Jutsu – Body Flicker Rank: D Type: Ninjutsu Element: N/A Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
Name: Kanashibari no Jutsu - Temporary Body Paralysis Technique Rank: D Type: Ninjutsu Element: N/A Description: Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat. This gives the user 1 free post.
D Plant Jutsu:- Spoiler:
Name: Plant Multiplication Rank: D Type: Ninjutsu Element: Earth (Plant) Description: Shinku uses chakra in his eyes to connect, with a gaze, to a plant. The plant rapidly buds off an indentical plant. The affect plant cannot be a plant created through jutsu, only natural plants in the surronding. This jutsu can be used up to three times with a single look, causing three replications, but doubling the chakra cost each time (maxing out at 8X the cost of a D Rank jutsu.)
Name: Petal Break Rank: D-B Type: Ninjutsu Element: Earth (Plant) Description: Shinku uses chakra in his eyes to connect, with a gaze, to a plant with petals. The petals on this plant burst off in an explosion twhos strength varies according to rank.
D Rank: The petals of the plant burst off, but cause no harm due to the lack of force in the induced explosion. C Rank: The petals knocked off are able to peirce through cloth or other similarly weak materials within a 10ft radius. B Rank: The petals are able to peirce through wood or solid elements (such as a wall of water) within a 25ft raidius and stick into metals if they are within 5ft.
Name: Grass Whistle Rank: D Type: Ninjutsu Element: Earth (Plant) Description: Shinku makes a whistling noise and causes the grass around him to grow and move. The grass can extend up to 10ft from its intial point and grows a small yellow flower on its ends (since grass does in fact have flowers when grown tall enough.) The grass remains rooted in its original spot and cannot block attacks that would not be stopped by the thickness of a blade of grass.
Name: Druid's Lisp Rank: D Type: Ninjutsu Element: Earth (Plant) Description: Shinku is able to understand basic thoughts from plantlife. Due to the lack of sentience, the thoughts of plants are incredibly crude and simple, though Shinku's created plants are slightly more intelligent. Plants are unable to remember anything that occured beyond the past hour and cannot be persuaded to do anything they would not naturally do.
Name: Palm Petals, Dancing Ladybug Rank: D Type: Ninjutsu Element: Earth (Plant) Description: Shinku uses chakra to open up the flower on his left hand, causing it to come open and inflict a horrible glare at an opponent. The flower petal emits an insect pheremone as well, and the gazed upon ninja, 2 posts after the use of this jutsu, finds himself swarmed by ladybugs that make performing hand signs incredibly difficult due to the distraction, The ladybugs also break a ninja's concentration on a continuous jutsu.
Last edited by CaptainSexySparkles on Sat Aug 22, 2009 8:13 pm; edited 10 times in total | |
| | | CaptainSexySparkles The Legendary Nine
Posts : 21 Join date : 2009-08-22
| Subject: Re: Haiwana, Shinku. [LN, Sōki.] Sat Aug 22, 2009 6:21 pm | |
| C-B Plant Jutsu:- Spoiler:
Name: Palm Petals, Dancing Beetle Rank: C Type: Ninjutsu Element: Earth (Plant) Description: Shinku uses chakra to cause a spiny growth in the open flower on his right palm. The growth resembles a beetle horn and can be used to stab through an opponent or to block attacks. This jutsu can only block attacks that are C Rank or below of the Taijutsu or Kenjustu variety, or attacks from a C Ranked or lower weapon.
Name: Canivores Awakening, Pitcher Stamen Rank: C Type: Ninjutsu Element: Earth (Plant) Description: Shinku touches a single plant and causes its sap or other internal fluids to turn into an acidic substance similar to that within a pitcher plant. The acid remains inside the plant until it is broken or has its skin broken through, the acid then comes out and begins to dissolve those caught within it. The acid can dissolve clothing or cloth based armored within a post, and then begins to dissolve flesh in 3 posts. This acid cuainsg an incredible burning pain making chakra control difficult.
Name: Rioting Blades Rank: C Type: Ninjutsu Element: Earth (Plant) Description: Shinku gathers up air in his lungs and then blows out chakra infused air onto surrounding grass. The blades are swept off the ground and move towards an opponent with both speed and force. The blades are able to stick into the flesh of an opponent or into their armor. Those hit are knocked backwards 5ft if unarmored.
Name: Seedling Vengence Rank: C Type: Ninjutsu Element: Earth (Plant) Description: Shinku touches the earth with his hand, causing a single carnivorous plant of his choice to sprout out of it. The plant is 2ft when created and grows 1ft per post after its creation. Every 3 posts, post related abilities of the plant decrease by 1 post, assuming this would be beneficial (the acid of the pitcher plant is affected by this, the hold of the sundew is not, etc.)(if this causes a drop to 0 posts the ability now occurs upon contact or use.)
Pitcherplant: A large beaker shaped plant which contains an acidic fluid within it. Those who fall in are unable to climb up without aid of jutsu due to the slippery sides of the plant. The acid destroys a ninja's clothing or armor within 1 post, and melts away their flesh in 3 posts. 2 posts after that, the ninja is completely dissolved away.
Sundew: A colorful and beautiful flower plant whose petals have small hairs that detect movement. The center of the plant is made of a powerful adhesive and if touched, holds whatever touched it in place for 3 posts. During the time held there, the opponent's flesh and muscle begin to be dissolved by the plant's acid, if they remain all 3 posts, whatever was contacted with the plant is destroyed (ex. a ninja's hand would be reduced to bone.)
Flytrap: A plant who has no petals but instead has an attractively colored open body between two sets of teeth. Any creature that steps onto the plant (the venus flytrap's mouth is 1ft wide per 3ft in height) sets off trigger hairs which causes the plant to snap shut (this does not occur if the plant identifies the person who set the hairs off as an ally, since the hairs are chakra sensitive, the flytrap is also not fooled by clones and will not not snap shut on them unless told to.) After being caught, the opponent cannot escape without breaking the plant apart (requiring immense physical strength) or setting it on fire. The post after being caught, armor and clothing are dissolved, and 3 posts later flesh is destroyed by the plant's internal acids.
Butterwort: A plant which has numerous tentacle like leaves and no flowers. Each leaf has sensitive trigger hairs and a sticky acid. The leaves, once they are triggered, wrap around the opponent and begin to dissolve them. A single leaf requires 3 posts to dissolve clothing, and 7 to dissolve flesh, however, the plant contains 3 leaves per foot of height and can devote up to 3 leaves onto an opponent at once, holding them very firmly in place and making up for the slower digestion compared to its fellow carnivorous plants.
Container Traps: This plant takes various forms depending on how it is told to form upon its creation. The plant appears to be a passage, which at the end contains an object that attracts an opponent (a scroll, another ninja, the user, etc.) Once entered, however, a powerful vacuum pulls the ninja inwards until they enter a point at which the passage becomes to small for them to exit outwards without destroying the plant. This pull leads to the plants stomach, which contains acid that dissolves an opponents clothing or armor upon contact and takes 5 posts to dissolve flesh.
Name: Plant Tools Rank: C Type: Ninjutsu Element: Earth (Plant) Description: Shinku gathers a handful of plants and forms them into a useable weapon, such as a kunai. The created weapon's size is equal to the plants gathered to use the jutsu, meaning a sword can only be created by a large pile of plant life. The created weapons are metal hard.
Name: Carnivorous Lily Pads Rank: C Type: Ninjutsu Element: Earth (Plant) Description: Shinko creates a field of lily pads on top of the surface of a body of water, they occupy the majority of the water's surface and have only a few inches between each pad. The pads look normal, and can be created at the same time as a Suiton jutsu is performed to give the appearance of one jutsu. When an opponent steps on a lilly pad, the sides rise up, snapping onto the opponent and then rapidly sinking into the bottom of the water. Once a single pad is triggered, the rest react and also attack the opponent, tearing at them as they drown.
Name: Moss Growth Jutsu Rank: C Type: Ninjutsu Element: Earth (Plant) Description: Shinko is able to use either of the flowers on his hands eye's to gaze at a stone or something composed of stone, causing green moss to grow all over the stone. The moss does no damage, has no effect, but can be used for further plant jutsu.
Name: Grass Shield Rank: B Type: Ninjutsu Element: Earth (Plant) Description: Shinku raises his hand, causing nearby short plants such as grass and flowers, to rise up and defend him against attacks. the plants are chakra infused, gainnig increased thickness and the inability to be broken by jutsu not B+ Rank.
Name: Grass Spikes Rank: B Type: Ninjutsu Element: Earth (Plant) Description: Shinku slams a palm into nearby plantlife, causing a single nearby area of conncted plants (as in, any point in the current field not interrupted by an obstacle, such as a river) to rise up in razor shapr points. This movement is incredibly quick, making it also very difficult to dodge and can peirce through the soles of a ninja's feet with ease.
Name: Cultivating Kiss Rank: B Type: Ninjutsu Element: Earth (Plant) Description: Shinku bestows a kiss upon a designated plant, causing it to triple in size and take on unnatural aspects of the norm of its species. Non-carnivorous plants can only be affected by this jutsu. The affected plant gains the traits of a designated carnivorous plant and gains the below abilities:
Pitcher Plant: The plant gains an open top and fills up with dangerous acid. Anything caught in this acid begins to rapidly dissolve. The acid dissolves clothing or armor within 2 posts and dissolves flesh and muscle within 5 posts.
Sundew: Each flower on the plant grows twice its normal size and gains a sticky center. When the petals would be separated from it, the whole flower goes instead. Anything the center contacts it sticks to, the only way to remove it from the body would be to tear off the flesh in addition to the flower. The acid dissolves wherever it is attached in 2 posts, all the way down to the blood stream until it then infects the blood stream will acid, causing the ninja to suffer incredible pain. If this infection is not treated 10 posts after its infliction, it will corrode the heart, causing death.
Flytrap: The plant gains off-colored leaves in place of flowers, each one able to snap down onto an opponent when it is triggered by the small hairs on it. These hairs are triggered by chakra and cannot be fooled by clones or jutsu to trigger them unless their creator desires them to. When the flytrap clamps down on something, it begins to dissolve it, destroying clothing and armor within 1 post, skin and muscle in 3, and bones at 5.
Butterwort: Each branch or vine on the plant gains a sticky acid and the ability to move and flex at will. The plant is chakra sensitive, and whenever a ninja whose chakra is foreign to it enters within 5ft of the plant, it lashes out and binds the target. An opponent bound must either break free through pure strength (which is immensely difficult), cutting the vines (which must be done with a B+ Rank weapon), or setting the plant ablaze. If not released, the opponent begins to melt away, clothing and armor is destroyed in 1 post, and the body is slowly destroyed over the course of 5 more posts.
Container Traps (Due to the already powerful nature of container traps they are excluded from any further jutsu so as to not get into Over Powered debates with a stronger version of them.)
Name: Vengeful Imitation Rank: B Type: Ninjutsu Element: Earth (Plant) Description: Sjinku uses an already created plant to form into a clone of himself. The clones are unaffected by Earth style jutsu below A Rank and also gain abilities according to the plant used to create them. Each clone is a tough as thick wood and is not destroyed unless letal damage si finlicted on it, atw hich point it reverts to a plant before shriveling away. Multiplte clones can be formed with this jutsu with proportional chakra cost.
Pitcher Plant: When the clone hits an opponent with a melee attack, they can inflict 1 post of the plant's acid damage to the stricken area. Multiple hits can be used to inflict multiple posts worth of damage.
Sundew: When the clone is struck by melee attacks or weapons, they do not peirce the body, instead they become stuck to the clone's exterior, holding it in place until the clone is destroyed.
Flytrap: When a ranged jutsu below A Rank is used on the clone, it opens up its mouth, which extends out into flytrap jaws, and devours the jutsu, causing no harm to the clone. The jutsu incubates within the clones body for 1 post before the clone can then spit the jutsu back out, though the inflicted damage is reduced to that of a rank one below its normal rank.
Butterwort: When the clone uses a C Rank jutsu, it may choose to alter the jutsu, at the cost of a D Rank amount of chakra, and make it able to snare its opponent and chase them down, making the jutsu much more difficult to dodge. (Ex. an altered Endan would swerve to hit and moving opponent and then grab them, burning them continously for a few seconds before dissapearing.)
Container Trap: The created clone does not resemble the creator, rather it resembles a very sexually attractive person of the designated sex, naked except for a few leaves to censor the neccesray body parts. The clone, if it manages to embrace an opponent, or to mantain physical contact, transforms into its natural form, trapping an opponent within it.
Name: Tongue Vine Jutsu Rank: B Type: Ninjutsu Element: Earth (Plant) Description: Shinko uses his plant affinity to cause his tongue to split into three pink vines, each coated with thorns and a flytrap mouth on the end. Shinko can use these vines to attack opponents, though they lack any kind of acid, to grab objects, or to weild simple weapons. They are also able to cut an opponent with a mere grazing of a thorn.
Name: Palm Petals, Razor Rain Rank: B Type: Ninjutsu Element: Earth (Plant) Description: Shinko, using the closed flower on his left hand, fires off the petals towards an opponent at a blinding speed. The petals regrow 1 post later and are razor sharp and metal hard, similar to a kunai except that when fired, they tilt to their flat side, making them invisible when viewed head on. They are visible only by viewing them from above or below.
Name: Field of Carnivores Rank: B-S Type: Ninjutsu Element: Earth (Plant) Description: This jutsu creates a field of designated carnivorous plants, only a single type. The field extends out to 25ft around the user at B Rank, 50ft at A Rank, and 100ft at S Rank. These plants are all unnaturally large and occupy a square foot per plant at their base (meaning the number of feet is the number of plants created), though venus flytraps, due to their large heads, overlap each other ontop.
The created plants are according to the statistics given in Seedling Vengence, but they cannot decrease in posts for their effects. Each plant is able to act independently on their own, or may be willed by their creator to act in unsion, though they may resist such attempts if they find it to be unfavorable to them (ex. if two opponents are running through them, and the ninja wills them to attack the smaller ninja, the plants would argue and attempt to aim for the larger ninja.)
Last edited by CaptainSexySparkles on Sat Aug 22, 2009 7:14 pm; edited 1 time in total | |
| | | CaptainSexySparkles The Legendary Nine
Posts : 21 Join date : 2009-08-22
| Subject: Re: Haiwana, Shinku. [LN, Sōki.] Sat Aug 22, 2009 7:07 pm | |
| A-S Plant Jutsu:- Spoiler:
Name: Shifting Leaves Rank: A Type: Ninjutsu Element: Earth (Plant) Description: Shinku is able to enter a created plant and then emerge out of another created plant 1 post later. This jutsu functions normally in a combat situation, but if used to travel more than 100ft. the jutsu increases to 3 posts. This jutsu cannot be used to move beyond 5 miles in a single use.
Name: Venegence of the Fungi Rank: A Type: Ninjutsu Element: Earth (Plant) Description: Shinku creates a ring of fungus on a plant that, when an opponent contacts the infcted plant, transfers over to a ninja. The infected ninja slowly develops red rings in the points of a triangle around their heart. One ring develops per post after infection and each ring is incredibly itchy and easy to notice. Once all three rings are in place, the post afterwards a red line will form bettween them, making a solid triangle, and destroying the heart.
Medical ninja who try to halt this effect cannot do so unless they are knowledgable on fungi. If the ninja possess knowledge of botany, they may attempt to remove the infection at any point before all three rings have developed. Doing so afterwards will harm the heart, causing the ninja to cough up blood and cause unbearable pain.
Name: Palm Petals, Butterfly Garden Rank: A Type: Ninjutsu Element: Earth (Plant) Description: Shinko, using the open flower on his right hand, sprays the surrounding area with a blue mist. The area 25ft around Shinko grows into low lying grass upon use, into designated flowers 1 post later, bushes and briars 2 posts later, seedling trees after 4 posts, and adult trees in 5 posts. Shinko may delay plant growth for 1 post in order to increase the mist's expansion tby +25ft.
Name: Palm Petals, Rise of the Divine Rank: S Type: Ninjutsu Element: Earth (Plant) Description: Shinko slams together both of his palms, causing both of his flowers to fuse together into a small white seed. New flowers sprout on Shinko's hand 3 posts later. This seed is dropped into the ground where it incubates for a post before emerging from the ground as an enourmous plant. The plant has the head of a flytrap with numerous spined vines emerging from it's mouth. It's stem is metal hard and its leaves, which alternate all the way up the stem, are able to curl around an opponent and crush their bones.The plant can also spit out razor sharp leaves at an opponent with deadly accuracy.
Water Jutsu:- Spoiler:
Name: Mizu Shuugou no Jutsu Rank: C Type: Ninjutsu Element: Suiton This jutsu allows the user to gather water from the environment around him, like from the air, soil, etc. However, if in dry lands, this jutsu is useless.
Name: Daibakuryuu no Jutsu - Great Exploding Current Rank: C Type: Ninjutsu Element: Suiton Description: Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below.
Name: Taihoudan - Large Projectile Rank: C Type: Ninjutsu Element: Suiton Description: Suiton • Taihoudan is a Ninjutsu technique utilizing the Water Elements. Amachi will generate water in his mouth and spit it as a stream at his target.
Name: Teppoudama - Bullet Rank: C Type: Ninjutsu Element: Suiton Description: Suiton • Teppoudama is a Ninjutsu technique utilizing the Water Element. After forming the necessary hand seals, the user manifests a large amount of water in his mouth which he can then spit at his opponent as a large spherical projectile.
Name: Suirou no Jutsu - Water Prison Technique Rank: C Type: Ninjutsu Element: Suiton Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.
Name: Mizu Bunshin no Jutsu - Water Clone Technique Rank: C Type: Ninjutsu Element: Suiton Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however; it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.
Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Type: Ninjutsu Element: Suiton Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Izumo will expel a sticky liquid from his gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows Izumo or a comrade to charge and attack without fear of becoming bogged down as well.
Name: Water Breathing Jutsu Rank: C (A) Type: Ninjutsu Element: Water (None) Description: A common jutsu used by ninja, though water ninja learn it much earlier and with greater ease than other ninja. Water ninja learn this jutsu at Genin or C-Rank, while others learn it at Jounin or A-Rank. Water ninja treat this as a Water Style Jutsu, while others treat it as non-elemental.
This jutsu allows a ninja to use chakra to extract oxygen from water and to block too much water from entering the lungs by forming a barrier around the bodily openings (nose, mouth, skin pores, etc.) This jutsu negates certain water jutsu that rely on suffocation to kill.
Name: Twisting Passage of Hellish Nightmares Rank: C-S Type: Ninjutsu Element: Wind or Water Description: A ninja forms a whirlpool or tornado, depending on which is desired, that is filled with solidified water (or wind) in the form of sharp talons or teeth. Ninja trapped in the tornado or whirlpool are shredded to pieces with the sharp points, being covered in light cuts at C Rank, moderate cuts at B Rank, Heavy cuts at A Rank, and possible lethality at S Rank.
A ninja can hold this jutsu for a number of posts depending on the rank used, and the ninja’s rank. A C Rank ninja can hold C for 1 post, a B Rank ninja can hold C for 2 posts, B for 1, an A Rank ninja can hold C for 3 posts, B for 2 posts, A for 1 post, and an S Rank ninja can hold C for 5 posts, B for 3 posts, A for 3 posts, and S for 1 post. Ninja who have had this jutsu from C-S rank (as in Genin to Jounin) are able to hold their S Rank jutsu for 3 posts, due to their familiarity with the jutsu.
Name: Water Claws Jutsu Rank: C-S Type: Ninjutsu Element: Water Description: A water ninja can form claws made of solid water around their fingernails, or from the knuckles if desired. The claws can pierce skin and muscle at C, bones and soft metals at B, most non-specialized metals at A, and can pierce through any combination of the previous at S Rank (as in, it could go straight through metal and flesh at S Rank.)
Name: Five Serpent Eating Rank: B Type: Ninjutsu Element: Water Description: By placing a hand into a body of water, a ninja is able to summon five water serpents, formed out of chakra, from their hand. The water serpents attack anything within the body of water, attempting to devour them whole.
Name: Water Mount Jutsu Rank: B Type: Ninjutsu Element: Water Description: A water ninja is able to form a large animal to ride. The animal cannot be larger than a typical member of the desired species, and this jutsu cannot be used to summon enormous animals (such as whales, giant squids, etc.) and only real animals. The created animal can only be used to ride, it bestows no bonuses to the rider, it is not intelligent, it cannot attack, and it cannot use jutsu beyond being able to use the water its made of for your own water jutsu. Typical mounts include tigers, lions, large birds, dolphins, sharks, etc. The summoned creature is set once the jutsu is learned, it cannot be changed without learning the jutsu again. Two forms of this jutsu cannot exist with one character. The summoned creature is no tougher than a water clone and falls apart when attacked.
Name: Suijinheki - Water Encampment Wall Rank: B Type: Ninjutsu Element: Suiton Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack.
Name: Exploding Water Seeds Rank: A-S Type: Ninjutsu Element: Water Description: A small, concentrated, ball of water, about a half in in diameter, is created in the palm (at S Rank a ninja can create three per hand, between the fingers.) The sphere is thrown, and then when the ninja wills it, the ball explodes into a blast of powerful water, able to pierce wood with its power. The blast is not blunt, it is multiple sharp blasts, that shred an opponent and is difficult to dodge.
Name: Suigadan - Water Fang Projectile Rank: A Type: Ninjutsu Element: Suiton Description: Suiton • Suigadan is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals to cause a nearby body of water to form a spinning drill.
Name: Suishouha - Water Collision Destruction Rank: S Type: Ninjutsu Element: Suiton Description: Suiton • Suishouha is a Ninjutsu technique utilizing the Water Element. A ninja does a string of hand seals which then causes a large volume of water to materialize out of nowhere. The water can then be directed at a target.
Last edited by CaptainSexySparkles on Sat Aug 22, 2009 7:16 pm; edited 1 time in total | |
| | | CaptainSexySparkles The Legendary Nine
Posts : 21 Join date : 2009-08-22
| Subject: Re: Haiwana, Shinku. [LN, Sōki.] Sat Aug 22, 2009 7:11 pm | |
| Earth Jutsu:- Spoiler:
Name: Earth Style, Ghost Walking Jutsu Rank: C Type: Ninjutsu Element: Earth Description: By using the subjects Earth elemental affinity the user is able to cover up any tracks or markings made in the earth by the user’s passing. Other elements, however, are unaffected such as smell. This jutsu does not function over water or over worked stone, only natural earthen materials.
Name: Earth Style, Earth Wave Jutsu Rank: C Type: Ninjutsu Element: Earth Description: The user touches the ground and sends a sudden burst of a large amount of chakra into it. This causes the ground to send out a wave from the initial point and knock over or disorient opponents.
Name: Earth Style, Earth Pillars Jutsu Rank: C Type: Ninjutsu Element: Earth Description: An earth chakra using ninja strikes the ground and causes three large pillars to rise in front of him, each three to four feet tall. Although this could stop an attacking opponent, this jutsu has another purpose. Closer inspection reveals that the pillars are separated into twelve pieces each. The ninja who created the pillars then sweeps his hand around in a circular sweeping motion and strikes the top portion of each pillar, sending it flying off towards an opponent. This is repeated twelve times before the pillar is expended, not necessarily successively.
Name: Earth Style, Ant Lion’s Funnel Rank: C Type: Ninjutsu Element: Earth Description: A ninja strikes the earth and causes it to rapidly change into a funnel similar to an ant lion’s with the user at the bottom. The sides of the tunnel are made of loose earth, making escape difficult without aid or chakra. The size of the funnel is based on the chakra used to perform this technique, ranging from a few feet, to nearly 20ft. at it’s widest point.
Name: Earth Style, Mud Bubbles Rank: C Type: Ninjutsu Element: Earth Description: A ninja spits out bubbles made of mud filled with chakra. Upon impact, the bubbles burst and the chakra explodes out, damaging whatever it hits. The bubbles can be created in the mouth without any external materials.
Name: Retsudo Tenshou - Revolving Split Earth Palm Rank: C Type: Ninjutsu Element: Doton Description: Doton • Retsudo Tenshou is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock will begin to churn and twist up crushing all those trapped within it.
Name: Moguragakure no Jutsu - Mole Hiding Technique Rank: C Type: Ninjutsu Element: Doton Description: Doton • Moguragakure no Jutsu is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to burrow into the ground and hide out of sight. This allows them to avoid attack or travel underground.
Name: Doro Gaeshi - Mud Overturn Rank: C Type: Ninjutsu Element: Doton Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall.
Name: Natural Camouflage Rank: B Type: Ninjutsu Element: Earth Description: Natural Camouflage allows the user to shift their colors to a special form of pigment similar to a Chameleons. The ninja is able to change colors to blend into any natural environment, making them effectively invisible without the ability to see chakra.
Name: Domu - Earth Spear Rank: B Type: Ninjutsu Element: Doton Description: Doton • Domu is a Ninjutsu technique utilized by a ninja. After forming the needed Snake handseal, a ninja will harden his/her body using the Earth Element. This provides greater defense against attack and will also strengthen his/her arm to increase his striking ability. Like other Doton based jutsu, it is weak against Raiton attacks.
Name: Doryuu Katsu - Earth Style Split Rank: B Type: Ninjutsu Element: Doton Description: Doton • Doryuu Katsu is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals, then place their hand to the ground. This will cause the earth to rise up and split apart. Once the ninja removes their hand from the ground, the earth parting will end.
Name: Iwa Yado Kuzushi - Stone Lodging Destruction Rank: B Type: Ninjutsu Element: Doton Description: Doton • Iwa Yado Kuzushi is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whoever is trapped inside.
Name: Doryuu Heki - Earth Style Wall Rank: B Type: Ninjutsu Element: Doton Description: Doton • Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack.
Name: Earth Style, Imitation of Nature Jutsu Rank: B Type: Ninjutsu Element: Earth Description: Using earth chakra the user creates imitations of other objects, excluding cloning the user. This jutsu could be used to make a scale diagram of something a ninja has seen, for example. This jutsu can also imitate living creatures, but cannot move unless directly manipulated. This jutsu is often used by recon ninja to accurately describe what was seen. This jutsu relies on subconscious memory, which means that even if it was seen for only an instant, it can be perfectly replicated as the subconscious remembers nearly everything. Complex shapes, such as those will moving parts, cannot be made to function unless the user also saw the inside of it and how it functions (ex. This jutsu could not replicate a working puppet just by seeing it, the user would have to also see the exact mechanics and inner workings to make a working replica.)
Name: Earth Style, Witch’s Cauldron Jutsu Rank: B Type: Ninjutsu Element: Earth Description: A ninja with chaotic chakra, or expert chakra control, can place their palms on the ground and cause the earth to stir and spin like a whirlpool of earth. The whirlpool spreads out at about 5 feet per post if the user is Chunin, 10 feet if Jounin, and 15 feet at any rank above. This includes the first post, meaning the initial use is that large. Anything captured in this whirlpool is drug down into the center, which they are trapped in if they reach it. A ninja with enough psychical strength could swim against the current of earth, or attempt to jump out. If a ninja is caught in the center, jutsu and movement is impossible and only an immensely powerful ninja could break free by sheer force.
Name: Earth Style. Stone Shard Impact Rank: B Type: Ninjutsu Element: Earth Description: By striking a large rock, boulder, or other stoney substance, a ninja is able to shatter it into shards which will embed themselves into a target, causing immense pain and adding nearly 5lb of weight to a ninja per use of this jutus due to weight of the stone shards stuck into an opponent. Multiple uses can leave a ninja’s body to heavy to move.
Name: Earth Style, Great Spiked Destruction Rank: B Type: Ninjutsu Element: Earth Description: By using the subjects Earth elemental affinity the user is able to imbue great earthen spikes into normal earthen weaponry. This jutsu enables barbs to grow out of stone and increase the deadliness of stone weapons. The barbs are able to be used to grip weapons, enabling an attempt to pull a weapon out of a ninja’s hands.
Name: Doryuudan - Earth Dragon Projectile Rank: A Type: Ninjutsu Element: Doton Description: Doton • Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from the river of mud made after using the Doryuu Taiga technique. This dragon will then spew mud projectiles from its mouth.
Name: Doryuu Taiga - Earth Flow River Rank: A Type: Ninjutsu Element: Doton Description: Doton • Doryuu Taiga is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and transform the ground upon which the enemy stands into a river of mud.
Name: Yomi Numa - Swamp of the Underworld Rank: A Type: Ninjutsu Element: Doton Description: Doton • Yomi Numa is a Ninjutsu technique utilizing the Earth element. After forming the needed handseals, a vast swamp can appear beneath a target to sink and kill it.
Name: Earth Style, Restoration of Nature Jutsu Rank: A Type: Ninjutsu Element: Earth Description: Due to the immense damage that some ninja deal to their surrounding environment during combat, it was inevitable that a jutsu to repair that damage by invented. First the user spends an hour meditating, gathering information as to how the earth was like before the damage was dealt. This may be skipped if the ninja viewed the damage being dealt. After the meditation, the ninja is aware of the original structure of the earth and then by touching the earth, and relinquishing all but a few scraps of their chakra, they are able to reform the earth as it originally was. Although invented to repair damage from Shinobi wars, this jutsu is just as easily used to cover up damage dealt by ninja who strive on not leaving a trace. This jutsu can repair damage within a 3m radius, but the damage must be less than a week old.
| |
| | | CaptainSexySparkles The Legendary Nine
Posts : 21 Join date : 2009-08-22
| Subject: Re: Haiwana, Shinku. [LN, Sōki.] Sat Aug 22, 2009 7:40 pm | |
| Style Name: Crimson Claws Style Type: Taijutsu Rank: ? Style Weapon: None Description: Crimson Claws focuses on incredibly rapid movements used to slash at an opponent or to cut away their defenses. The style is focused on inflicting bleeding wounds, not on breaking bones or harming muscles, and utilizes the bodies tendency to flinch to rapidly move away, giving the appearance of the use of a jutsu when none was used.
The style emphasises quick hand movements, and is also very effective and blocking melee attacks.
Origin/History: A style used by Shinku to best utilize his feral wolf traits. The style was trained underneath the noses of his druid teachers and was mostly used to hunt prey before it was adapted to kill ninja.
RP SAMPLE:
Iron paid little attention to the other apprentices retort, it meant little to him as he had already stated what he needed to state and any response or further action was a mere waste of energy. If he interfered with his mission, he would be removed, and that was the simple fact of the matter.
Throughout the boatride Iron polished off his armor and tinkered around with a few broken chains he pulled from the box on his back, slowly using a heated rod to repaid the broken links and reattach them to form complete and functional chains once again. He had little use for these chains beyond spares in case his mains were damaged, or for jutsu that needed more chain length than he cared to expend from his main chains.
Iron heard the old man's command, and figured he might as well do it himself rather than wait for the other apprentice to do it and botch the job. He grabbed the ankle of the body with taloned fingers, paying no attention to it and examining his fingers on the other hand as he flipped the body in a sweep, knocking it out of the boat and into the ocean with a splash. Iron, now done with whatever kind of work he had to complete for the time being, reached into his hair and undid the bands tying it, allowing his purple locks to cover his face as he spoke to the other apprentice.
"I need my rest so i'll be sleeping here onboard, we should arrive at the shore within another hour or so. When you see the misty fog that encompasses the village, let me know and wake me. We'll destroy the boat then and swim the rest of the way to the shore. After that, its simply a matter of getting and getting out." Iron, after speaking, reclined back and spread out his wings with a yawn as he got comfortable. His wings folded around him and a few loose chains lay scattered around the deck from what he couldn't salvage. He appeared to be a small sleeping imp, with his dark hair and wings, though he didn't consider himself a demon of any sort.
Befor lulling off into his slumber, though he had no intention of resting completely, since he was not one to take chances, he drifted his finger in the air and made a crude sigil in the air. Though it was only movements, no residue, nobody else would identify it, but Iron found comfort in writing out the sigil for 'scythe' in one of the aged languages he knew only smatterings of.
HISTORY:
Feral Arc:
On the day of his birth, Shinku was discarded by his parents for reasons unknown and left to fend for himself admist the wrath and fury of nature. Fourtunately, her boundless mercy shown through and was adopted by a pack of wolves. Raised to fend for himself and to act according to impulse, Shinku survived long enough to endure the cold nights of winter and the blistering days of summer for many cycles.
Druid Arc:
Shinku, while within his wolf den, was located by a single lone man, clothed in natural fiber robes and weilding a staff made of a large antler, he plucked Shink from his pack. The man drew a glyph on the boy's forehead, marking him and taking him away to a druidic society within the forest world.
Shinku was gradually raised away from his wolf behavior, instead being taught to read, write, and communciate. Shinku was given his name by the druid elders when he pounced on a deer, tearing it apart with his nails and ripping out the creatures heart with his teeth. The druids heavily scolded him for this but one of the other adopted ferals called him Crimson, and the name stuck in its translation.
Unlike other ninja, the druidic society focused on harnessing the power of ones natural chakra flow, and not forcing it to act against its nature.Each child was different, each one used chakra a different way, and each was raised to do this to the best fo their ability.
Druid, Seedling Arc:
As one of the newer members of the druidic society, Shinku was trained in the basics of chakra control. Shinku displayed a particular knack for the use of chakra through plantlife, though he was never able to attain the skills that enabled other druids to work with animal life.
Discarded by his sensei due to theis ability, he was given to the care of another druid who sepcialized in plant life, and taught him the ways of the natural cycle, the function of plants, fungi, and everything else he would need to be a functional druid. Shinku quickly caught onto these teachers and soon became a respectable healer admid his community.
Druid, Carnivore Arc:
Throughout the course of his training, Shinku began to become annoyed with the druids favor of basic plants with immense beauty, finding it unfair that he would bypass other plantlife. Shinku, outside of his master's eye, began his own study of the carnivrous plants that his sensei refused to cover as they upset the balance of nature.
However, his sensei discovered his secret and denounced any relations with him and hsi unatural fiends. Shinku, deeply enraged and infuriated at his sensei's intolerence, fled the society by nightfall, never to return to the establishment that had grown him up from a seed to the great tree that now stalked the forests.
Legend Arc:
Shinku, while huning down food for himself, stumbled upon a group of ninja whom were in combat, incinerating their surroundings with balls of flame and wheels of fire. Shinku, unable to tolerate such a thing, dropped down from a tree, digging his talons into the eye sockets of one ninja, and then threw him into the other.
They both crashed into a nearby tree, which was already on fire, and along with the crack of bones was the sizzle of burning flesh as they burned alive admist their unnatural blaze.
Shinku, standing on his toes and still licking the blood off of his fingers, noted the presence of another ninja, one who was not a druid. The tree shadows hid his appearence, but hsi voice came out in a masculine way, asking him if he would donate that power to an organization he was a member of.
Shinku agreed to do so, tiring of the druids whose teaches were becoming more and more hindersome to him as he reverted to his feral nature and took up the killing of animals and ninja despite being strictly forbidden to do so.
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RP EXPERIENCE: At least 1000 Years ANYTHING ELSE: I'm Hage. | |
| | | &LEXI. Kumo Jounin
Posts : 70 Join date : 2009-06-28 Age : 30 Location : Kuuumo.
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| Subject: Re: Haiwana, Shinku. [LN, Sōki.] | |
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| | | | Haiwana, Shinku. [LN, Sōki.] | |
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