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Shinobi Reborn

Set at a new Naruto Era, Shinobi Reborn is the place to endulge yourself in the best Naruto Role Play.

 
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Manin, Balmung. [G, Sōki.] 2n7ob9fManin, Balmung. [G, Sōki.] Oghp5k
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 Manin, Balmung. [G, Sōki.]

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dreamslayer
Konoha Genin
dreamslayer


Posts : 4
Join date : 2009-07-04
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Manin, Balmung. [G, Sōki.] Empty
PostSubject: Manin, Balmung. [G, Sōki.]   Manin, Balmung. [G, Sōki.] Icon_minitimeSun Jul 05, 2009 4:18 pm

* ManinBalmung
Manin, Balmung. [G, Sōki.] Jl1pg4

I want to restore this world, but I fear I can't do it alone. Perhaps you could give me a hand?

* 'it's society's mask, it's society's way'
{. this is your stage, your character .}



full name: Manin, Balmung
nicknames: -
Age: 15
hometown: Village of the Sun [A Small Town protected by Suna's Ninja]
Gender: Male
Sexuality: Straight


Village: Konohagakure
Rank Genin
Elements Wind, Fire
Specialties: Taijutsu, Genjutsu
Special Characteristics:
Chakra Seal - A faint tattoo on the side of Balmung's Face
**He only has stage one automatic, Stage 1 Manual appears in Chuunin, Stage Two appears in Jounin/Missing Ninja B-Rank or Up.**


1st Phase Genin:
No Manual Activation, can only be activated when a large amount of chakra is used (C-B rank) within 10 meters of him.
When Activated can feel chakra in a 20 meter zone.

1st Phase - The Seal will glow a light blue color upon activation, this can be manually activated or automatically activated if there is a large amount of Chakra being used. The 1st phase will sense any Chakra usage in the area when activated within a 35 meter zone. This makes it easy to tell if someone is preparing to attack him or the like. The Automatic version works if a lot of Chakra is around him (10 meters) and will inform him immediately (B-A ranked Jutsu). This phase can be deactivated Manually.

2nd Phase - The seal will glow a brighter blue color and expand, taking new shape as it forms around his left eye and ear, it will also grow down to his chin, but not around his mouth. The seal will become more jagged instead of a smooth flowing symbol as well. This phase is activated automatically when a certain nerve is activated in the brain. The nerve is the danger nerve or adrenaline complex, if Balmung is experiencing high amounts of adrenaline then it will activate, there is no manual turn on. Once this is activated, Balmung can Chakra, but only with his left eye, he can also hear Chakra with his left ear, this makes it easier to protect himself in time for an attack. The field of vision is normal, and the hearing from his left ear is lessened, making him have to rely on his right ear more.



* 'and the truth is...it's all a façade!'
{. appearance .}


height: 5'2" [5 Feet, 2 Inches]
weight: 111 lbs [Pounds]
hair: Violet-White
eyes: Purple
Others: The small chakra seal on the side of his face, it looks like a black tattoo in Kanji word 'Life'.
general appearance:
Balmung has a strong natural face structure, small perfect eyebrows and hair that reaches just below his ear, but it is quite thick. He wears two plain silver rings on his left ear and no other jewelry. His structure is slender and thin, his muscle is only enough to be useful in combat with someone who isn't physically built.

He wears a simple blue coat which reaches down to about thigh length, it splits at his waist to cover each leg. Its collar is usually popped and has many holes and buckles in the collar in case its cold, allowing him to button it up so it covers most of his lower face. It also has a hood which is simple a blue. It is a long sleeved jacket, but he normally wears it rolled up. He wears long cargo pants that are tan, also full of pockets and a belt that is also tan. He wears simple black socks and white sneakers with three blue stripes along the side, which match his coat's color.



* 'and what's hiding inside....behind all of our fears'
{. the facts .}



likes:
Calm quiet Atmospheres
Simplicity, complex is not his thing.
Normality,
Being a nobody, he doesn't like having everyone know him.
Nighttime
dislikes:
Noisy places, too many things going on, etc.
Having to rely on others for his own problems.
He is a very jealous person, and he dislikes that fact about him.
He dislikes change
Being Bored
habits/quirks:
Fingers twitch when anxious
He puts his hands in his pockets when he's nervous
Weakness's:
Tunnel Vision, he tends to look at one thing at a time and doesn't open up to several things.
Resistant to Change
Hard to get to Know (Mysterious)
Strengths:
Strong Willed
Good Strategist
Calm in foreign situations
Fears:
Death
Losing a friend
Losing Himself - Identity kind of thing.

personality: Balmung believes in chivalry. If there is anything out of the ordinary, he'll question it. He has a hard time trusting people as well, but when his trust has been won, there isn't a person better to rely on. Balmung likes to keep things in order if they are important, but otherwise doesn’t care. He is powerful and competent, especially in the field. He’s quite stubborn and resistant to change, many people see him as headstrong. He’s likely to find himself in a bad spot at times but usually it ends up being a lot of fun. He doesn’t stick to it for very long, if something becomes boring he leaves, simple as that, he is quick at getting something done but can’t stick to something for a long time. At times he is irresponsible which would make many parents untrustworthy of him as a friend of their child, but he usually can keep it together. He tends to act before he thinks but that isn’t in all cases, and he does rely on common sense and his surroundings more than logic or understanding.

He prefers meeting 1 person at a time, but as long as he knows one or two people he can gather up a group of allies pretty quick. He is hard to understand or read, he is very complex. He knows a lot of people and has many acquaintances but usually keeps with his close group of friends before a lot of strangers. If someone is doing something he doesn’t like, he tells them, he isn’t one to bottle up his feelings; this makes him very explosive and easily angered. Even so he knows conflict is a part of any relationship and expects it and tends to give people the benefit of the doubt. His alignment is not to good or evil, nor lawful or chaos, meaning he doesn’t have a true desire to hurt or help people and doesn’t care about laws or breaking them.



Last edited by dreamslayer on Sat Aug 08, 2009 11:25 am; edited 2 times in total
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Manin, Balmung. [G, Sōki.] Empty
PostSubject: Re: Manin, Balmung. [G, Sōki.]   Manin, Balmung. [G, Sōki.] Icon_minitimeSun Jul 05, 2009 4:20 pm

* 'is our true self....locked inside the façade!'
{. the history .}


mother: Hirizu Manin
father: Tobuken Manin
siblings:
Sisters: -
Brothers: -

history:
Childhood:
Tobuken and Hirizu, were of an odd couple, Hirizu's parents did not approve of Tobuken as a husband, but Hirizu happened to like Tobuken, so they left Konoha, where their parents lived and fled to the Town under the Sun, a small outlying village near the border of Suna's territory. They were married there, in a sort of Romeo and Juliet manner. They lived there and stayed in hiding changing their last name to Manin to avoid being caught by their parents. They had a son, Balmung they named it. He grew up in the Village of the Sun, and when it was time for him to head to the Academy, he left. Though his father and mother recognized the way he walked, talked and looked like them, they dyed his hair a startch violet white color. They changed the way he dressed to a more formal way, and made him talk to everyone like they were a superior. After that, he was off to the academy.

He had to travel by horse drawn carriage on a supply wagon, it was the only way out of the village under the Sun, and the only way in, since nothing of value was found in the village under the sun. And so he had to travel on the back of a wagon, feet dangling below him with a bit of money and food on his back to pay for an apartment while he was residing in Konoha.

Academy:
His Academy days were normal, he started his days in Konoha by laying out the city, exploring everywhere so he knew where to go if he needed food, missions, etc. And exploring was something he enjoyed. After he was situated which took maybe a week or so, he joined the Academy, and was instructed that classes would begin a month and so from the day he visited. In the meantime, he spent what time he could watching ninja, reading books, or doing any other kind of thing that would teach him about being a ninja before actually becoming one.

Soon enough, the Academy started, he dearly missed his parents and his fellow villagers but he decided it was best he just stay in Konoha, doing what he could. He would have no knowledge if his parents were alive, dead or gone. It ate him up inside, but he lived with it. He trained hard, it was one of the few things he could keep himself occupied with, he was not one to stick to one thing, he liked doing many other things, and in the new environment of Konoha he had so many things to do. But that was slowly changing, he was becoming more secluded and more isolated, preferring to be with himself then with others, by the time the Academy was over, he was on the verge of becoming a mute.

Genin:
Balmung has only recently gained the rank of Genin but already has developed many skills and feats that could prove him as a potential adversary. His shy and quiet nature makes him hard to get to know, but Balmung knows he cannot succeed in this world alone and intends to make many friends.

Role Play Sample:
Ah, moon country, a nice pleasant country with no ninja or anything of the like around that could cause anyone harm. One couldn't ask for a nicer day either, sun shining, wind blowing a cool and calm breeze off the sea, clear sky with no signs of rain, waves calmly lapping against the shore, but it was not for the day that Drizzt was here, in fact he was sleeping during the day in a home of some older folk whom he did not know, on a makeshift cot of piled goods and blankets. By the time night fell, Drizzt was wide awake. He cracked a few joints in his neck, stretched his legs and gathered his things. After throwing his cloak on he left the room and continued on out of the home into the darkened streets, cloak covering his head and some of his face. No one to hunt yet.. what will i do. he thought to himself continuing down the street in the pitch black seeing perfectly, spotting a bar he decided to enter, maybe i'll hear something interesting. he thought smiling to himself as he made his way to the bar, upon entering he sat down at a table near the wall, and took off his hood, "Get me a beer." he told a server politely as he could with those words.

When the server returned, he took a sip of it and eyed over the crowd, looking for an interesting conversation, he spotted a small group of people conversing near the fire, he picked up his drink and moved over there, clapped one of the men on the back, "May I have a seat?" Drizzt asked with a smile on his face, the man looked somewhat bewildered as he looked at Drizzt, "S-sure." he said shaking his head, "I didn't think i drunk that much yet.." the man mumbled to himself so no one could hear, Drizzt smiled and sat down, "And then she slipped! Fell all the way down the set of stairs right on top of old gizmo!" The man burst with laughter, Drizzt smiled, wondering what exactly they were talking about and simply took another sip of his beer. He set it aside, and looked around, a strange man with an axe walked in, he ignored him for the time being and listened to the men talk, laughing with them, sighing with them, whatever they did he mimicked.

Always keeping his eye on the people around the room however, listening for anything more interesting. He heard something but didn't know what to make of it. "They say it was Omir..." someone said he couldn't tell where from though, it was in a dreaded tone, Omir. he took a mental note and continued talking amongst the men. "So where you from Stranger?" one of the men asked him, "Oh, the mountains." Drizzt responded cordially, the men laughed, "Sure are a lot of those around, what you pop out of a Rock?"One of the men said, They laughed harder at that, Drizzt even chuckled a little, "No, they are near Lightning country, the biggest Mountain Range in the world many say." The men nodded, "Ah." one of the men however shook his head and stood up about to leave.

"Where are you going?" a man asked, "Home." the man who got up responded, "Why? Whats wrong?" the man glanced over the table. "I don't drink with Drow." Drizzt stood up, "What?" he said, the man scowled at him, "I Don't Drink with DROW." He said mockingly. Drizzt reached over his back, ready to draw a sword. The man grabbed the edge of the table and flipped it up towards Drizzt and took off, Drizzt growled but let him go, then headed for the door, "Sorry boys, i no longer wish to drink." He said as he reached the door.


Last edited by dreamslayer on Sun Jul 05, 2009 7:28 pm; edited 1 time in total
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PostSubject: Re: Manin, Balmung. [G, Sōki.]   Manin, Balmung. [G, Sōki.] Icon_minitimeSun Jul 05, 2009 4:21 pm

* 'livin' like a masquerade...actin' a bizarre charade'
{. the fun stuff .}


Jutsu:



Academy Jutsu
Jutsu: Bunshin no Jutsu
Name: Clone Jutsu
Rank: E
Element: N/A
Description: A jutsu that creates an illusionary clone of the user, in numbers of 1 or more. The Clone disappears after being struck with an attack, and can deal no damage. This jutsu is one of the basics, and required to pass the Shinobi Academy.

Jutsu: Henge no Jutsu
Name: Transformation Jutsu
Rank: E
Element: N/A
Description: Henge no Jutsu is an illusionary jutsu that gives the user the appearance of another person or objet. A common skill all ninja have.

Jutsu: Kai
Name: Release
Rank: N/A
Element: N/A
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Jutsu: Kawarimi no Jutsu
Name: Change of Body Stance Technique
Rank: E
Element: N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Explosive tags can be attached to the replacement for an added surprise.

Jutsu: Nawanuke no Jutsu
Name: Escaping Skill
Rank: E
Element: N/A
Description: Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from rope binds.

Jutsu: Kakuremino no Jutsu
Name: Magic Cloak of Invisibility Technique
Rank: E
Element: N/A
Description: Kakuremino no Jutsu is a very basic Ninjutsu technique. The ninja uses a camouflage cloth to cloak themselves in the background.

Jutsu: Shunshin no Jutsu
Name: Body Flicker Technique
Rank: D
Element: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

Basic Jutsu
Jutsu: Kinobori no Waza
Name: Act of Tree Climbing
Rank: N/A
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available because they will be able to focus their chakra as needed.

Jutsu: Suimen Hokou no Waza
Name: Act of Water Surface Walking
Rank: N/A
Element: N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

Name: False Place Jutsu
Rank: C
Type: Genjutsu
Element: N/A
Description: Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object.

Name: Demonic Illusion • Hell Viewing Technique
Rank: D
Type: Genjutsu
Element: N/A
Description: Magen • Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion.

Name: Ki Explosion
Rank: C
Type: Taijutsu
Element: Wind
Description: Forcing wind Chakra into the User's Fist/Foot/Weapon, they attack the enemy. If they score a successful hit, then the opponent will be pushed back with a fierce wind, this cuts the opponent as well.

Name: Dynamic Blast Technique
Rank: C
Type: Taijutsu
Element: Wind
Description: Using Balmungs ability to move at high speeds, wind chakra is forced into his arms, and after a second he moves his arms at such speeds they cause a blast of wind. This causes cuts and bruising, it can launch small rocks from the ground to increase the damage. It only reaches 10 meters outward.

Name: Deep Evasion
Rank: D
Type: Taijutsu
Element: N/A
Description: This simply increases the user's reflexes for a short amount of time (3 Posts) and cannot be used until 10 posts after the three posts. This is mainly used in concurrence with a speed enhancing jutsu so that the mind can maintain its function at the speeds the user is traveling at.

Name: Sudden Rush
Rank: C
Type: Taijutsu
Element: Wind
Description: The user uses a large amount of wind to blast themselves out of the way of an oncoming attack. This cannot be used for another 4 posts after it is used once.

Name: Dark Strike
Rank: C
Type: Taijutsu
Element: N/A
Description: This can be used with a weapon or without, it focuses the user's speed into organized strikes with the ability to dodge any strikes aimed at the user. It starts with a downward slash, the user can then duck, jump, or spin, the user then does a horizontal right to left slash and the user can then roll, dive, tumble, duck or jump, lastly the user slashes upwards and can continue with any movement of their choice.

Name: Fire Palm/Foot
Rank: C
Type: Taijutsu
Element: Fire
Description: Engulfs the user's hands or feet with fire chakra, making the damage more with every strike, this can be used with other jutsu.

Name: Fatal Touch
Rank: C
Type: Taijutsu
Element: Wind
Description: The user covers an object in invisible wind chakra by touching it, this makes the object extremely sharp. If you were to throw a Coated Baseball at someone, it would most likely go right through them. If you coated an object often touched by the enemy, such as their sword, when they grab it they will have extremely bloodied hands. The larger the object the more Chakra used.

Name: Bending Reality
Rank: C
Type: Genjutsu
Element: N/A
Effect:the target is put into a state that is under the control of the user.
Description: The user must make eye contact with the target to get this to work. This is not a jutsu that is noticed at first but can be started whenever the user pleases. The user puts the target into a state where the objects around them can be changed or manipulated into different things. The user basically controls what the target sees but cannot make objects disappear, such as themselves, until jounin level. The user is able to give nonhuman objects human characteristics. The user is also able to make objects. For example, the user is able to make the target get "attacked" by trees when really nothing happened. The target still can walk around and do things but might see objects that aren't there or might not see objects that are there. This uses a huge amount of chakra unless mastered and cannot be held by a genin for more than 5 posts.

Name: Palm Blast
Rank: D
Jutsu Type: Taijutsu
Element: None
Description: The user released a burst of chakra into both their palms while pushing off with their back foot to rush forward at the opponent, striking them in the upper chest, the concentrated chakra is capable of throwing the opponent off balance, knocking the wind out of them, and breaking ribs. Goes well with inverted strike.

Name: Strike Break
Rank: D
Jutsu Type: Taijutsu
Element: None
Description: The user pivots to the side as their opponent throws an attack, hooking the strike and pulling down with their lower hand, while pushing up and away with the upper hand, this can throw the opponent off balance and send them sprawling to the ground, and can break bones if done quickly enough.


Name: Inverted Strike
Rank: D
Jutsu Type: Taijutsu
Element: None
Description:The user grabs hold of the opponents shoulders then pushes off with both feet, charging the heels with chakra at the same time, the user flips upward, and at the apex of the flip, lets go with the hands and curls the feet in to strike the back of the opponents head with their heel, they then land on the palms of their hands behind the opponent and roll back upright.


Name: Spiraling Whirlwind Kick
Rank: D
Jutsu Type: Taijutsu
Element: None
Description: The user lets one leg go slack, sliding it out from under them, while bringing the other up and around in a quick strike, using the centripetal force to remain off the ground, as the first kick lands, the other leg is brought up for a second kick, this is repeated in a spiraling motion, using the momentum gained from the end of each kick to swing into the next.


Name: Rising Counter Kick
Rank: D
Jutsu Type: Taijutsu
Element: None
Description: The user drops forward, sliding both feet out from under them to avoid an attack; Then rolling their upper torso, 90 degrees to one side, they use a burst of chakra to push the feet off the ground, accelerating the spin, as this happens the user pushes off with their hands and spins both feet around into the opponent.


Name: Dodge Step
Rank: D
Jutsu Type: Taijutsu
Element: None
Description: Used to avoid an incoming strike, the user pivots their body around their upward forward hand and their opponent, using their feet to arc around and swinging their hand back out of the way last, just as the user passes the opponent on their side. This allows the user to easily get behind their opponent.

Name: Burst Kick
Rank: D
Jutsu Type: Taijutsu
Element: None
Description: Used during an attack, the user ducks and blocks the attack with both hands, grabbing onto the opponent and throwing them off balance, then quickly striking upward into the opponent using one of their feet.

Name: Spinning Duel Kick
Rank: D
Jutsu Type: Taijutsu
Element: None
Description: The user spins twice, accelerating their motions as they spin, then on the third rotation, they swing their arms and upper torso down and out, and use the burst of momentum to swing both legs up and around into the opponents head.

Name: Spinning Neck Strike
Rank: C
Jutsu Type: Taijutsu
Element: None
Description: The user grabs hold of the opponents shoulder or upper arm with one hand while flinging themselves around them, spinning the outer arm in as the user rotates behind the opponent to land a hard strike on the back of their neck with their elbow, used properly this can be a killing blow.

Name: Flying Fox
Rank: C
Jutsu Type: Taijutsu
Element: None
Description: The user expends a burst of chakra through their feet, kicking off the ground and flipping over the opponent, while they are above the enemy they grab them by the hair, as they complete the motion, they pull the opponent over backwards by their hair, knocking them down, and in some cases, breaking their neck or cracking their head open.

Name:Rolling Flip
Rank: C
Jutsu Type: taijutsu
Element: None
Description: The user focuses chakra into their hands and feet, pushing off with both and flipping forward, on the palms and balls of the feet, end over end, dodging attacks and closing the gap from an opponent. On the final spring, they push chakra into their hands or feet and push off more, flipping high over the opponent and landing behind them on their feet.

Name: Accelerated Jabs
Rank: C
Jutsu Type: Taijutsu
Element: None
Description: The user focuses chakra into their palm and elbows, accelerating their movements and striking with the heel of the hand in a series of rapid, directed blows to an opponents kidneys, solarplexus, neck, or other soft areas, often used from behind, the attack allows up to ten quick hard jabs, and is capable of taking out multiple opponents if the user is quick and has careful aim.

Name:Sutansu no Ko: The Fox Stance
Rank: C
Jutsu Type: Taijutsu Sub-style
Element: None
Description: Fox Stance is known for its constantly circular movements, which makes it difficult for opponents to attack directly. The ninja uses their own momentum as a weapon, constantly building up inertia for explosive counterattacks, making it a highly dynamic style. Fox Stance can be used with a variety of elements and weapons, in fact Fox Stance users are known for being able to use anything as a weapon using the principles of their art. When in this stance, the user places their feet fairly close together, with the feet angled outward from their body, allowing for quick spins and kicks. Their hands held out ahead of them with one arm held up to block the head and the other to block the stomach, fingers are kept closed in and curved inward, like a sheathed claw. While not as stable as many other stances it allows the ninja to use their own weight and motion in a highly efficient manor. The user must maintain chakra in their hands, knees and feet. Fox Stance has has excellent excellent speed and defense, good range and endurance, but poor outright attack, relying on their opponents own force to hurt them. The Fox Stance contains an extremely wide variety of techniques, including various strikes (with palm, fist, elbow, fingers etc), low kicks, joint locking techniques, throws, and distinctively evasive circular footwork. fox stance users are known for their ability to "flow" in and out of the way of objects. It requires very little physical strength compared to other stances, relying more on speed, mobility, and the opponents attacks to deal damage. Fox Stance works well with Wind, Electricity, Water, Fire, and Weapons; it does not work well with earth. It is resistant to earth, and weak to fire.


Last edited by dreamslayer on Sat Aug 08, 2009 11:26 am; edited 1 time in total
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&LEXI.
Kumo Jounin
&LEXI.


Posts : 70
Join date : 2009-06-28
Age : 30
Location : Kuuumo.

Manin, Balmung. [G, Sōki.] Empty
PostSubject: Re: Manin, Balmung. [G, Sōki.]   Manin, Balmung. [G, Sōki.] Icon_minitimeSat Aug 08, 2009 10:24 am

★Suna isn't open at the moment.
★Remove ALL Genjutsu techs. Spec. characteristics, nin, tai, and gen? Nono.
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dreamslayer
Konoha Genin
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Posts : 4
Join date : 2009-07-04
Age : 31
Location : My Bedroom

Manin, Balmung. [G, Sōki.] Empty
PostSubject: Re: Manin, Balmung. [G, Sōki.]   Manin, Balmung. [G, Sōki.] Icon_minitimeSat Aug 08, 2009 11:27 am

Sōki. wrote:
★Suna isn't open at the moment.
★Remove ALL Genjutsu techs. Spec. characteristics, nin, tai, and gen? Nono.

fixed now Konoha.

Fixed again, meant to say Genjutsu <.<
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&LEXI.
Kumo Jounin
&LEXI.


Posts : 70
Join date : 2009-06-28
Age : 30
Location : Kuuumo.

Manin, Balmung. [G, Sōki.] Empty
PostSubject: Re: Manin, Balmung. [G, Sōki.]   Manin, Balmung. [G, Sōki.] Icon_minitimeSat Aug 08, 2009 11:32 am

Mkay, makes more sense now.
Approved; welcome to Konoha. :)
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Manin, Balmung. [G, Sōki.] Empty
PostSubject: Re: Manin, Balmung. [G, Sōki.]   Manin, Balmung. [G, Sōki.] Icon_minitime

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